Creative Industries

19-01-21 | 14:00 h - 15:00 h CET

Webinar 162: Opportunities in the Computer Games Industry (CANCELLED)

We regret to announce that this webinar has been cancelled until further notice. We will do our best to ensure that this webinar will be offered again as part of our webinar series in the future. Thank you for your understanding.

About Creative Industries

There is no precise definition of creative industries in Japan. Instead, they relate to industries linked to lifestyle and culture such as design, artisan products, fashion, art, tourism, advertising and food.

Electronic Games

Japan has traditionally been a major hub of the global video games industry and is currently in third place in terms of gaming market revenues. Major domestic industries such as Nintendo and Sony dominate the Japanese market.

Fashion & Clothing

Japan remains the world’s third-largest fashion apparel importer after the EU and the US. As one of the leading fashion markets in the world, Japan is also a trendsetter for other countries in Asia.

Design

Japanese design is often rooted in its context, reflecting current societal issues, such as environmental awareness. The result is intricate designs that give equal consideration to consumers and the environment.

Manga & Anime

Manga and Anime are perhaps the most recognizable aspects of Japanese culture, and the huge global popularity of both these art forms underline Japan’s status as a hugely influential cultural superpower.

Architecture

Since the 1990s and the end of Japan’s bubble economy, Tokyo’s architectural trends followed the new “low-growth” economic paradigm, drifting away from postmodernism towards a different perception of modernity.

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